Death On The Reik Pdf Creator
I’M ON A BOAT So in Death on the Reik you get a boat, technically a barge. I don’t think that’s a spoiler. The barge remains one of my favorite plot devices and it holds this extended campaign module for WHFRP together. I remember many great scenes from this campaign, but one stands out for me.
The group sailed down the river in the wake of a torrential rainstorm. The banks of the Reik had flooded and swathes of damage remained visible.
Some victims had been caught in flash-flooding and wash outs. I described the aftermath in detail, trying to convey the sense of desperation and the smell of it. It helped that the house we played at was less than a hundred yards from a river.
In the summer the stink settled over everything. So I painted a delightful word picture, ending on a fairly graphic description of a bloated and floating cow carcass bouncing lazily off the side of the barge. The PC priest, Yorich Skrull, spoke up. He served the god of knowledge S’ave Knor, part of the slap-dash cosmology I’d assembled when building the campaign world I dropped Death on the Reik into.
In any case, Yorich’s player looked around the table and asked for help in dragging the cow’s horrible dead body up on deck. A brief discussion ensued. Yorich’s player was legendary for coming up with strange plans, some might say counter-intuitive, others insane. Finally the rest of the group pressed him- exactly why did he want them to haul this horrible bovine corpse onto their ship? “Ah, because I’m going to cook it for dinner.” Yorich’s player responded. He had been in charge of provisions and the like for many months.
“Umyou understand that Lowell said this thing is horrible and rotten” “Yup. Don’t worry I have a purify food spell.” “Waiteven if you purify this thing of the rot, it still will beit still will taste” I could see the other players begin to become uncomfortable. “I’ve got a really good cooking skill. It’ll taste fine. You guys never complained before.” There was a brief moment of silence.
“Waityou’ve done this beforefed us” “Yup. Cheap, easy, and good for the environment. Maa Tv Serial Pellante Noorella Panta Video. I always hunt up the garbage and roadkill when we travel” Which was true.
A way of encouraging players to pick up more miniatures was the mail order scenario deal. Death on the Reik Insert 1 Death on the Reik Insert 2. Home; Manufacturers. Death on the Reik. The World of Greyhawk. 1.3: Death Rock. Electronic (PDF, DOC, eBook, HTML, etc.).
His player had been doing this pretty much from the start. As you can imagine the table exploded.
One outraged player shouted that he’d never eaten Yorich’s cooking- he never would have. Others simply gagged at the thought of it. Later the party would arrive at the final castle in this campaign- a place that would make Yorich’s cow carcass look like filet mignon. THE DARK AND CHEWY CENTER When I think of, I’m really thinking of Death on the Reik. Other entries in the series have great elements and even sublime bits that stand out.
But DotR nails it. More than an adventure, it is a campaign in itself. It shows its Call of Cthulhu roots pretty clearly- with the fingerprints of classic modules like and across it. The Bonez Astronaut Rar Download on this page. It isn’t perfect- it has some linear elements requiring the players to follow certain paths.
But it also combines that with the open framework of river travel. DotR provided many, many sessions of great fun for my campaign years ago. Rereading it from a modern perspective, it remains awesome. PRESENTATION I originally ran from the boxed set of Death on the Reik.
That contained an 88-page main booklet, the sixteen-page “River Life of the Empire,” a double sided map with the adventure region on one side and the final castle on the other, plus pages and pages of handouts printed in dark purple ink on tan paper. Several other versions exist- a hardcover GW version, the compendium (which includes the pullout map), and a later Hogshead reprint. All of have left of my boxed set are a few stray handouts and the 'River Life' booklet. The Warhammer Adventure collection is a decent replacement, but doesn’t quite have the same feel for me.
I regrettably cut out some of the handouts when I ran a version of this years later. These days you can print everything out easily; I really wish I’d at least photocopied the material rather than going at the book with scissors.
There’s a lot of material in both booklets- and the layout keeps up with that. The text design and standard two-column format makes the information accessible. Handouts are reproduced in the text, making it easy for GMs to remember what they’ve given the players. Boxed text for NPCs takes the time to explain their motivations and how to play them.